module map2D {
	export interface IScene
	{
		canPass(x:number,y:number):number;		
		canGridPass(col:number,row:number):number;
		readonly mapGridCol:number;
		readonly mapGridRow:number;
		readonly mapX:number;
		readonly mapY:number;
		readonly gridSize:number;
		readonly sceneLayer:GYLite.GYSprite;
		/**地图滚动的监听器*/
		readonly mapMoveListener:GYLite.Listener;
	}
}